It's me, Ryan
I’m a software developer with a background in UX. I like solving complex, fiddly problems.
I’m a software developer with a background in UX. I like solving complex, fiddly problems.
About
In a former life, I worked in the human rights sector as a digital communications officer, gaining skills in writing and design. In 2021, I graduated from Georgia Institute of Technology with a Master’s in Human Computer Interaction, specializing in building mixed reality applications in Unity.
In my free time, I enjoy participating in game jams and creative coding (primarily in P5 JS), with inspiration from Daniel Shiffman and work like Dave Whyte’s Bees and Bombs. I’m also an avid gamer, chess player, and pickleball player.
I currently work as a software engineer at Volkswagen's Innovation and Engineering Center in California, developing mixed reality cockpit experiences to rapidly prototype and iterate on new transportation designs.
In my free time, I enjoy participating in game jams and creative coding (primarily in P5 JS), with inspiration from Daniel Shiffman and work like Dave Whyte’s Bees and Bombs. I’m also an avid gamer, chess player, and pickleball player.
I currently work as a software engineer at Volkswagen's Innovation and Engineering Center in California, developing mixed reality cockpit experiences to rapidly prototype and iterate on new transportation designs.
Resume
Contact
winsteadwork@gmail.com
Currently reading
Stormlight Archives by Brandon Sanderson
Currently playing
Age of Empires IV, Super Mario Bros. Wonder